![]() The puzzles are simple if you’ve been paying attention and the game will even provide you with clues. Each one is a bit of a maze with all kinds of platforming challenges and light puzzle solving. The actual dungeon portions of the game are where the true adventure begins. The game smartly sets up checkpoints in front of each dungeon that you can warp to, cutting down on the repetition. This usually involves visiting a different location before returning. But to access each dungeon you’ll need a particular item first, such as a key or scepter. The overworld is a brief series of platforming challenges leading to its dungeon. There’s just enough freedom to make the game more free form than it actually is.Įach country is composed of an overworld and its “dungeon”. While it gives the illusion of a nonlinear adventure in truth there is a set path with very little deviation. All of the jet setting has a purpose oftentimes you’ll need a specific item to progress in certain countries. New locations open up as you find clues or are told by NPCs. Rather than a linear set of stages there is a world map you can explore at your leisure. Indiana Jones is also a heavy inspiration as Donald looks the part as well. Of all the games starring the Duck family Quackshot next to DuckTales captures the spirit of the Carl Barks comics. While ammo is limited generally you’ll find more lying around so it isn’t as limited. Bubble gum shoots out bullets that can also destroy enemies as well as specific blocks. The only drawback is how fast it eats ammo. Popcorn bullets can kill enemies completely with its three-way fire. ![]() The other late game addition allows them to stick to birds to cross gaps. The first allows plungers to be used as makeshift platforms. You’ll earn a few upgrades for it over the course of the adventure. On its own the plunger gun doesn’t kill enemies, it only stuns them. While it sounds silly it proves to be an interesting mechanic to work with. Donald’s primary means of attack is his plunger gun. Since this is a Disney title the action is nonviolent. Unfortunately you’ll probably manage this three times during the course of the game. A rarely used ability is his temper eating five chili peppers sends Donald into a blinding rage, taking out everything in his path. Not only is it faster than walking but it sees significant use throughout the game. Speaking of sliding, the slide maneuver is the MVP of Donald’s move set. He also slides a little before coming to a complete stop. ![]() Lining up jumps can be a little tricky as Donald doesn’t have much air time. You won’t need it outside of a few unique situations however. He walks at a leisurely pace and his dash is more of a waddle. Unfortunately Pete overhears his plan and also follows Donald Duck to reach the treasure first.ĭonald Duck is far from the most agile platforming star. The map is incomplete, which necessitates a worldwide treasure hunt to find the missing pieces and ultimately the treasure. With dreams of being richer than Scrooge Donald sets off to find this lost treasure. One day while perusing Uncle Scrooge’s library Donald stumbles on a map that details the location of King Garuzia’s treasure. Next to World of Illusion it might be my favorite Disney licensed title from that generation. One part platformer and two parts adventure it is vastly underrated and often forgotten. ![]() While Castle of Illusion was a bit safe Quackshot and its formula was a bit different. While Capcom and Virgin churned out unambitious platformers Sega were not afraid to take risks. Looking back its kind of surprising how overlooked Sega’s handling of the Disney is. ![]()
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